| 236 | } |
| 237 | |
| 238 | bool PluginRequirements::isCorePlugin() const |
| 239 | { |
| 240 | // Let's consider game plugins as "core": |
| 241 | if (m_PluginContainer->implementInterface<IPluginGame>(m_Plugin)) { |
| 242 | return true; |
| 243 | } |
| 244 | |
| 245 | return s_CorePlugins.contains(m_Plugin->name()); |
| 246 | } |
| 247 | |
| 248 | bool PluginRequirements::hasRequirements() const |
| 249 | { |
no test coverage detected