| 111 | } |
| 112 | |
| 113 | bool Instance::readFromIni() |
| 114 | { |
| 115 | Settings s(iniPath()); |
| 116 | |
| 117 | if (s.iniStatus() != QSettings::NoError) { |
| 118 | log::error("can't read ini {}", iniPath()); |
| 119 | return false; |
| 120 | } |
| 121 | |
| 122 | // game name and directory are from ini unless overridden by setGame() |
| 123 | if (m_gameName.isEmpty()) { |
| 124 | if (auto v = s.game().name()) |
| 125 | m_gameName = *v; |
| 126 | } |
| 127 | |
| 128 | if (m_gameDir.isEmpty()) { |
| 129 | if (auto v = s.game().directory()) |
| 130 | m_gameDir = *v; |
| 131 | } |
| 132 | |
| 133 | if (m_gameVariant.isEmpty()) { |
| 134 | if (auto v = s.game().edition()) { |
| 135 | m_gameVariant = *v; |
| 136 | } |
| 137 | } |
| 138 | |
| 139 | if (m_baseDir.isEmpty()) { |
| 140 | m_baseDir = s.paths().base(); |
| 141 | } |
| 142 | |
| 143 | // figuring out profile from ini if it's missing |
| 144 | getProfile(s); |
| 145 | |
| 146 | return true; |
| 147 | } |
| 148 | |
| 149 | Instance::SetupResults Instance::setup(PluginContainer& plugins) |
| 150 | { |