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hub / github.com/ModOrganizer2/modorganizer / getTutorialSteps

Function getTutorialSteps

src/tutorials/tutorial_window_installer.js:2–37  ·  view source on GitHub ↗
()

Source from the content-addressed store, hash-verified

1//WIN InstallDialog
2function getTutorialSteps()
3{
4 return [
5 function() {
6 tutorial.text = qsTr("This mod has been packaged in a way that Mod Organizer did not automatically "
7 + "recognize...")
8 waitForClick()
9 },
10 function() {
11 tutorial.text = qsTr("You can use drag&drop on this list to fix the structure of the mod.")
12 highlightItem("treeContent", false)
13 waitForClick()
14 },
15 function() {
16 tutorial.text = qsTr("The correct structure replicates the data-directory of the game. That means "
17 + "esps, the \"meshes\"- or \"textures\"-directory and so on should be directly "
18 + "below \"<data>\".")
19 waitForClick()
20 },
21 function() {
22 tutorial.text = qsTr("You can also disable files and directories that you don't want to unpack.")
23 waitForClick()
24 },
25 function() {
26 tutorial.text = qsTr("From the context menu (right-click) you can open textfiles, in case "
27 + "you want to access a readme.")
28 waitForClick()
29 },
30 function() {
31 tutorial.text = qsTr("This text will turn green if MO thinks the structure looks good.")
32 highlightItem("problemLabel", false)
33 manager.finishWindowTutorial("InstallDialog")
34 waitForClick()
35 }
36 ]
37}

Callers

nothing calls this directly

Calls 2

waitForClickFunction · 0.85
highlightItemFunction · 0.85

Tested by

no test coverage detected