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hub / github.com/MikeMcShaffry/gamecode4 / VRemoveChild

Method VRemoveChild

Source/GCC4/Graphics3D/SceneNodes.cpp:382–394  ·  view source on GitHub ↗

SceneNode::VRemoveChild - not in the book If an actor is destroyed it should be removed from the scene graph. Generally the HumanView will recieve a message saying the actor has been destroyed, and it will then call Scene::RemoveChild which will traverse the scene graph to find the child that needs removing.

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Callers 1

RemoveChildMethod · 0.80

Calls 1

VGetMethod · 0.45

Tested by

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