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hub / github.com/MikeMcShaffry/gamecode4 / VOnRestore

Method VOnRestore

Source/GCC4/Graphics3D/Mesh.cpp:165–219  ·  view source on GitHub ↗

MeshNode::VOnRestore - 3rd Edition, Chapter 14, page 506 This function loads the Mesh and ensures the Mesh has normals; it also optimizes the Mesh for the graphics card's vertex cache, which improves performance by organizing the internal triangle list for less cache misses.

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Callers

nothing calls this directly

Calls 10

emptyMethod · 0.80
GetHandleMethod · 0.80
BufferMethod · 0.80
SizeMethod · 0.80
BuildRotationYMethod · 0.80
LockMethod · 0.80
XformMethod · 0.80
UnlockMethod · 0.80
OnRestoreMethod · 0.45
GetExtraMethod · 0.45

Tested by

no test coverage detected