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hub / github.com/MikeMcShaffry/gamecode4 / VInitAudioBuffer

Method VInitAudioBuffer

Source/GCC4/Audio/DirectSoundAudio.cpp:155–205  ·  view source on GitHub ↗

DirectSoundAudio::VInitAudioBuffer - Chapter 13, page 418 Allocate a sample handle for the newborn sound (used by SoundResource) and tell you it's length

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Callers 1

VOnInitMethod · 0.80

Calls 5

GetSoundTypeMethod · 0.80
SizeMethod · 0.80
GetFormatMethod · 0.80
GetExtraMethod · 0.45

Tested by

no test coverage detected