| 211 | } |
| 212 | |
| 213 | bool CubeMapArrayApp::Resize(const gfx::FrameSize& frame_size, bool is_minimized) |
| 214 | { |
| 215 | // Resize screen color and depth textures |
| 216 | if (!UserInterfaceApp::Resize(frame_size, is_minimized)) |
| 217 | return false; |
| 218 | |
| 219 | m_camera.Resize(frame_size); |
| 220 | return true; |
| 221 | } |
| 222 | |
| 223 | bool CubeMapArrayApp::Update() |
| 224 | { |