| 37 | |
| 38 | using GraphicsApp = Graphics::App<HelloTriangleFrame>; |
| 39 | class HelloTriangleApp final // NOSONAR - destructor required |
| 40 | : public GraphicsApp |
| 41 | { |
| 42 | private: |
| 43 | Rhi::RenderState m_render_state; |
| 44 | |
| 45 | public: |
| 46 | HelloTriangleApp() |
| 47 | : GraphicsApp( |
| 48 | []() { |
| 49 | Graphics::CombinedAppSettings settings = Tutorials::GetGraphicsTutorialAppSettings( |
| 50 | "Methane Hello Triangle", Tutorials::AppOptions::GetDefaultWithColorOnly()); |
| 51 | settings.graphics_app.SetScreenPassAccess({}); |
| 52 | return settings; |
| 53 | }(), |
| 54 | "Tutorial demonstrating colored triangle rendering with Methane Kit.") |
| 55 | { } |
| 56 | |
| 57 | ~HelloTriangleApp() override |
| 58 | { |
| 59 | WaitForRenderComplete(); |
| 60 | } |
| 61 | |
| 62 | void Init() override |
| 63 | { |
| 64 | GraphicsApp::Init(); |
| 65 | |
| 66 | m_render_state = GetRenderContext().CreateRenderState( |
| 67 | Rhi::RenderState::Settings |
| 68 | { |
| 69 | .program = GetRenderContext().CreateProgram( |
| 70 | Rhi::Program::Settings |
| 71 | { |
| 72 | .shader_set = Rhi::Program::ShaderSet |
| 73 | { |
| 74 | { Rhi::ShaderType::Vertex, { Data::ShaderProvider::Get(), { "HelloTriangle", "TriangleVS" } } }, |
| 75 | { Rhi::ShaderType::Pixel, { Data::ShaderProvider::Get(), { "HelloTriangle", "TrianglePS" } } }, |
| 76 | }, |
| 77 | .attachment_formats = GetScreenRenderPattern().GetAttachmentFormats() |
| 78 | } |
| 79 | ), |
| 80 | .render_pattern = GetScreenRenderPattern() |
| 81 | } |
| 82 | ); |
| 83 | m_render_state.SetName("Triangle Render State"); |
| 84 | |
| 85 | const Rhi::CommandQueue& cmd_queue = GetRenderContext().GetRenderCommandKit().GetQueue(); |
| 86 | for (HelloTriangleFrame& frame : GetFrames()) |
| 87 | { |
| 88 | frame.render_cmd_list = cmd_queue.CreateRenderCommandList(frame.screen_pass); |
| 89 | frame.render_cmd_list.SetName(fmt::format("Render Triangle {}", frame.index)); |
| 90 | frame.execute_cmd_list_set = Rhi::CommandListSet({ frame.render_cmd_list.GetInterface() }, frame.index); |
| 91 | } |
| 92 | |
| 93 | GraphicsApp::CompleteInitialization(); |
| 94 | } |
| 95 | |
| 96 | bool Render() override |