Monorepo for the MetaGame applications, backend and databases.
We're using the following stack:
If you're new to the MetaGame codebase, check out the following guides to learn how to contribute.
Before you start contributing read the Contributing Guide!
Create your local .env file
```shell script cp .env.sample .env
Create a GitHub token at https://github.com/settings/tokens
Set `GITHUB_API_TOKEN=your_github_token` in `.env`
### Install Packages
```shell script
yarn
Initial TS Compilation For Monorepo Packages
```shell script yarn typecheck
Adding a package to the codebase can be done with [Lerna](https://github.com/lerna/lerna/tree/main/commands/add#readme)
### Run services
**Start backend services**
```shell script
yarn docker:start
For M1 Mac Users
Official docker images of Hasura don't work on M1 yet
In hasura/Dockerfile
Replace
FROM hasura/graphql-engine:v1.3.3.cli-migrations-v2
with
FROM fedormelexin/graphql-engine-arm64:v1.3.3.cli-migrations-v2
packages/backend and packages/utilsIf you are running for the first time on an empty database, once the services are running you have two options to populate the database:
```shell script yarn hasura:seed-db
2. Populate the database with the initial dataset:
```shell script
curl -X POST http://localhost:4000/actions/migrateSourceCredAccounts?force=true
Rebuild backend services
If your docker containers fail to start due to changes in config, you may need to rebuild the containers. This can take several minutes.
```shell script yarn docker:build
**Stop backend services**
```shell script
yarn docker:stop
Troubleshooting
Rebuild and run the containers (in attach mode):
```shell script docker-compose up --build
In case non of the above commands are working try purge the docker containers and images you can do this by running (notice: this removes all the containers and images on your computer!):
```shell script
docker system prune -a
If you're working on the front-end and the build fails with something like the error below, you'll need to create a .env file in packages/web and add NEXT_PUBLIC_GRAPHQL_URL=https://api-staging.metagame.wtf/v1/graphql
[Error [CombinedError]: [Network] request to http://localhost:8080/v1/graphql failed, reason: connect ECONNREFUSED 127.0.0.1:8080] {
type: 'CombinedError',
graphQLErrors: [],
networkError: {
message: 'request to http://localhost:8080/v1/graphql failed, reason: connect ECONNREFUSED 127.0.0.1:8080',
type: 'system',
errno: 'ECONNREFUSED',
code: 'ECONNREFUSED'
}
}
** A note about environment variables **
If you need to add an environment variable, it will need to go in several places:
.env file.env.samplegcp-deploy.yamldeploy-backend step alongside the othersdeploy-frontend step. You may also need to add it to the build-frontend step, if it is used in a page that is statically generated by next.jsgcp-deploy-frontend.yaml for frontend variables, this should be the same as the frontend actions in the other yaml fileSecrets will need to be added to the TheGame Github secrets; contact a senior builder for assistance.
As an aside, the gcp-deploy-frontend.yaml is the deployment configuration for our test and production frontend instances, while gcp-deploy.yaml is only for PR environments.
```shell script yarn web:dev
Go to [http://localhost:3000](http://localhost:3000)
Happy Coding!
### Run Discord Bot
```shell script
yarn discord-bot dev
This will automatically register with Discord and relay chat messages to your local instance! Pretty cool. Testing in a dedicated test Discord server (rather than MetaGame's) is recommended.
Start Hasura console
```shell script yarn hasura:console
Hasura CLI example
```shell script
yarn hasura migrate status
yarn hasura migrate squash --name "<feature-name>" --from 1598417879553
yarn hasura migrate apply --version "<squash-migration-version>" --skip-execution
Hasura CLI documentation Hasura Migrations Guide
Generate GraphQL Types
```shell script yarn generate
Reload Schema + Generate GraphQL Types (backend needs to be running)
```shell script
yarn update-schema
yarn generate
```shell script yarn docker:clean yarn docker:start
### Run typechecks
```shell script
yarn typecheck
Upon pushing to the repository a linting check will be initialized validating your code. If you want to push the branch to the repository (maybe for collaboration) while the code isn't completely valid yet you have the option of skipping the linting process:
shell script
git push -u origin <branch> [--no-verify]
Please use this only when absolutely necessary!
When running the backend stack locally using docker-compose, you can still debug the backend container using VS Code. Just add this configuration to your .vscode/launch.json.
$ claude mcp add TheGame \
-- python -m otcore.mcp_server <graph>