| 446 | } |
| 447 | |
| 448 | void RenderLinesObject::update_() |
| 449 | { |
| 450 | auto objDirty = objLines_->getDirtyFlags(); |
| 451 | // DIRTY_POSITION because we use corner rendering and need to update render verts |
| 452 | if ( objDirty & DIRTY_FACE ) // first to also activate all flags due to DIRTY_POSITION later |
| 453 | objDirty |= DIRTY_POSITION | DIRTY_VERTS_COLORMAP; |
| 454 | dirty_ |= objDirty; |
| 455 | objLines_->resetDirty(); |
| 456 | } |
| 457 | |
| 458 | bool RenderLinesObject::needAccumLengthDirtyUpdate_( const ModelRenderParams& params ) |
| 459 | { |
nothing calls this directly
no test coverage detected