| 14 | } |
| 15 | |
| 16 | bool MeshModifier::action() |
| 17 | { |
| 18 | auto objs = getAllObjectsInTree<VisualObject>( &SceneRoot::get(), ObjectSelectivityType::Selected ); |
| 19 | modify( objs ); |
| 20 | return false; |
| 21 | } |
| 22 | |
| 23 | bool MeshModifier::modify( const std::vector<std::shared_ptr<VisualObject>>& selectedObjects ) |
| 24 | { |
no test coverage detected