| 475 | |
| 476 | void clear(); |
| 477 | bool empty() const { return !lastEdge_; } |
| 478 | |
| 479 | // starts new unfolding, e1 will be oriented to have start in the left triangle |
| 480 | void reset( MeshTriPoint start, MeshEdgePoint & e1 ); |
no outgoing calls
no test coverage detected