| 336 | } |
| 337 | |
| 338 | VertId Mesh::splitFace( FaceId f, const Vector3f & newVertPos, FaceBitSet * region, FaceHashMap * new2Old ) |
| 339 | { |
| 340 | VertId newv = topology.splitFace( f, region, new2Old ); |
| 341 | points.autoResizeAt( newv ) = newVertPos; |
| 342 | return newv; |
| 343 | } |
| 344 | |
| 345 | void Mesh::addMesh( const Mesh & from, |
| 346 | FaceMap * outFmap, VertMap * outVmap, WholeEdgeMap * outEmap, bool rearrangeTriangles ) |
no outgoing calls