| 56 | } |
| 57 | |
| 58 | std::string getFragmentShaderPointSizeBlock() |
| 59 | { |
| 60 | return R"( |
| 61 | if (length(gl_PointCoord - vec2(0.5)) > 0.5) |
| 62 | discard; |
| 63 | )"; |
| 64 | } |
| 65 | |
| 66 | std::string getFragmentShaderOnlyOddBlock( bool sampleMask /*= false */ ) |
| 67 | { |
no outgoing calls
no test coverage detected