rotation around planeNormal on 90 degrees
| 28 | |
| 29 | // rotation around planeNormal on 90 degrees |
| 30 | inline Vector3f getNormalInPlane( const Vector3f & planeNormal, const Vector3f & a ) |
| 31 | { |
| 32 | return cross( planeNormal, a ); |
| 33 | } |
| 34 | |
| 35 | // rotation on 90 degrees in 2D plane |
| 36 | inline Vector2f getNormalInPlane( int, const Vector2f & a ) |
no test coverage detected