| 45 | } |
| 46 | |
| 47 | MeshIntersectionResult rayInsideIntersect( const Mesh& mesh, const MeshPoint & m, float rayEnd ) |
| 48 | { |
| 49 | return rayMeshIntersect( mesh, { m.pt, m.inDir }, 0.0f, rayEnd, nullptr, true, m.notIncidentFaces ); |
| 50 | } |
| 51 | |
| 52 | MeshIntersectionResult rayInsideIntersect( const Mesh& mesh, VertId v, float rayEnd ) |
| 53 | { |
no test coverage detected