| 121 | } |
| 122 | |
| 123 | MeshProjectionResult findProjection( const Vector3f & pt, const MeshPart & mp, float upDistLimitSq, const AffineXf3f * xf, float loDistLimitSq, |
| 124 | const FacePredicate & validFaces, const std::function<bool(const MeshProjectionResult&)> & validProjections ) |
| 125 | { |
| 126 | return findProjectionSubtree( pt, mp, mp.mesh.getAABBTree(), upDistLimitSq, xf, loDistLimitSq, validFaces, validProjections ); |
| 127 | } |
| 128 | |
| 129 | void findBoxedTrisInBall( const MeshPart & mp, Ball3f ball, const FoundBoxedTriCallback& foundCallback ) |
| 130 | { |