/////////////////////////////////////////////////////////////////////
| 10 | |
| 11 | ////////////////////////////////////////////////////////////////////////// |
| 12 | const char* ModelAnimationHeader::GetFilePath() const |
| 13 | { |
| 14 | if (m_nAssetType == CAF_File) |
| 15 | return g_AnimationManager.m_arrGlobalCAF[m_nGlobalAnimId].GetFilePath(); |
| 16 | else if (m_nAssetType == AIM_File) |
| 17 | return g_AnimationManager.m_arrGlobalAIM[m_nGlobalAnimId].GetFilePath(); |
| 18 | else if (m_nAssetType == LMG_File) |
| 19 | return g_AnimationManager.m_arrGlobalLMG[m_nGlobalAnimId].GetFilePath(); |
| 20 | |
| 21 | assert(0); |
| 22 | return 0; |
| 23 | } |
| 24 | |
| 25 | ////////////////////////////////////////////////////////////////////////// |
| 26 | CAnimationSet::CAnimationSet(const char* pSkeletonFilePath) : |
no outgoing calls
no test coverage detected