------------------------------------------------------------------------
| 53 | |
| 54 | //------------------------------------------------------------------------ |
| 55 | bool CLevelRotation::LoadFromXmlRootNode(const XmlNodeRef rootNode, const char* altRootTag) |
| 56 | { |
| 57 | if (rootNode) |
| 58 | { |
| 59 | if (!stricmp(rootNode->getTag(), "levelrotation") || (altRootTag && !stricmp(rootNode->getTag(), altRootTag))) |
| 60 | { |
| 61 | Reset(); |
| 62 | |
| 63 | TRandomisationFlags randFlags = ePRF_None; |
| 64 | |
| 65 | bool r = false; |
| 66 | rootNode->getAttr("randomize", r); |
| 67 | if (r) |
| 68 | { |
| 69 | randFlags |= ePRF_Shuffle; |
| 70 | } |
| 71 | |
| 72 | bool pairs = false; |
| 73 | rootNode->getAttr("maintainPairs", pairs); |
| 74 | if (pairs) |
| 75 | { |
| 76 | randFlags |= ePRF_MaintainPairs; |
| 77 | } |
| 78 | |
| 79 | SetRandomisationFlags(randFlags); |
| 80 | |
| 81 | bool includeNonPresentLevels = false; |
| 82 | rootNode->getAttr("includeNonPresentLevels", includeNonPresentLevels); |
| 83 | |
| 84 | int n = rootNode->getChildCount(); |
| 85 | |
| 86 | XmlNodeRef lastLevelNode; |
| 87 | |
| 88 | for (int i = 0; i < n; ++i) |
| 89 | { |
| 90 | XmlNodeRef child = rootNode->getChild(i); |
| 91 | if (child && !stricmp(child->getTag(), "level")) |
| 92 | { |
| 93 | const char* levelName = child->getAttr("name"); |
| 94 | if (!levelName || !levelName[0]) |
| 95 | { |
| 96 | continue; |
| 97 | } |
| 98 | |
| 99 | if (!includeNonPresentLevels) |
| 100 | { |
| 101 | if (!CCryAction::GetCryAction()->GetILevelSystem()->GetLevelInfo(levelName)) //skipping non-present levels |
| 102 | { |
| 103 | continue; |
| 104 | } |
| 105 | } |
| 106 | |
| 107 | //capture this good level child node in case it is last |
| 108 | lastLevelNode = child; |
| 109 | |
| 110 | AddLevelFromNode(levelName, child); |
| 111 | } |
| 112 | } |
no test coverage detected