| 49 | } |
| 50 | |
| 51 | void InputManager::init() |
| 52 | { |
| 53 | if(initialized()) |
| 54 | deinit(); |
| 55 | |
| 56 | SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, |
| 57 | Settings::getInstance()->getBool("BackgroundJoystickInput") ? "1" : "0"); |
| 58 | SDL_InitSubSystem(SDL_INIT_JOYSTICK); |
| 59 | SDL_JoystickEventState(SDL_ENABLE); |
| 60 | |
| 61 | // first, open all currently present joysticks |
| 62 | int numJoysticks = SDL_NumJoysticks(); |
| 63 | for(int i = 0; i < numJoysticks; i++) |
| 64 | { |
| 65 | addJoystickByDeviceIndex(i); |
| 66 | } |
| 67 | |
| 68 | mKeyboardInputConfig = new InputConfig(DEVICE_KEYBOARD, "Keyboard", KEYBOARD_GUID_STRING); |
| 69 | loadInputConfig(mKeyboardInputConfig); |
| 70 | |
| 71 | SDL_USER_CECBUTTONDOWN = SDL_RegisterEvents(2); |
| 72 | SDL_USER_CECBUTTONUP = SDL_USER_CECBUTTONDOWN + 1; |
| 73 | CECInput::init(); |
| 74 | mCECInputConfig = new InputConfig(DEVICE_CEC, "CEC", CEC_GUID_STRING); |
| 75 | loadInputConfig(mCECInputConfig); |
| 76 | } |
| 77 | |
| 78 | void InputManager::addJoystickByDeviceIndex(int id) |
| 79 | { |