| 66 | vector<asIScriptContext*> g_ctxPool; |
| 67 | |
| 68 | int main(int argc, char **argv) |
| 69 | { |
| 70 | #if defined(_MSC_VER) |
| 71 | // Tell MSVC to report any memory leaks |
| 72 | _CrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF|_CRTDBG_ALLOC_MEM_DF); |
| 73 | _CrtSetReportMode(_CRT_ASSERT,_CRTDBG_MODE_FILE); |
| 74 | _CrtSetReportFile(_CRT_ASSERT,_CRTDBG_FILE_STDERR); |
| 75 | |
| 76 | // Use _CrtSetBreakAlloc(n) to find a specific memory leak |
| 77 | #endif |
| 78 | |
| 79 | #if defined(_WIN32) |
| 80 | // Turn on support for virtual terminal sequences to add support for colored text in the console |
| 81 | // Ref: https://docs.microsoft.com/en-us/windows/console/console-virtual-terminal-sequences |
| 82 | // Ref: https://stackoverflow.com/questions/2048509/how-to-echo-with-different-colors-in-the-windows-command-line |
| 83 | HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE); |
| 84 | if (hOut == INVALID_HANDLE_VALUE) |
| 85 | return -1; |
| 86 | |
| 87 | DWORD dwMode = 0; |
| 88 | if (!GetConsoleMode(hOut, &dwMode)) |
| 89 | return -1; |
| 90 | |
| 91 | dwMode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING; |
| 92 | if (!SetConsoleMode(hOut, dwMode)) |
| 93 | return -1; |
| 94 | #endif |
| 95 | |
| 96 | int r; |
| 97 | |
| 98 | // Validate the command line arguments |
| 99 | bool argsValid = true; |
| 100 | if( argc < 2 ) |
| 101 | argsValid = false; |
| 102 | else if( argc == 2 && strcmp(argv[1], "-d") == 0 ) |
| 103 | argsValid = false; |
| 104 | |
| 105 | if( !argsValid ) |
| 106 | { |
| 107 | cout << "AngelScript command line runner. Version " << ANGELSCRIPT_VERSION_STRING << endl << endl; |
| 108 | cout << "Usage: " << endl; |
| 109 | cout << "asrun [-d] <script file> [<args>]" << endl; |
| 110 | cout << " -d inform if the script should be runned with debug" << endl; |
| 111 | cout << " <script file> is the script file that should be runned" << endl; |
| 112 | cout << " <args> zero or more args for the script" << endl; |
| 113 | |
| 114 | WaitForUser(); |
| 115 | return -1; |
| 116 | } |
| 117 | |
| 118 | // Create the script engine |
| 119 | asIScriptEngine *engine = asCreateScriptEngine(); |
| 120 | if( engine == 0 ) |
| 121 | { |
| 122 | cout << "Failed to create script engine." << endl; |
| 123 | return -1; |
| 124 | } |
| 125 |
nothing calls this directly
no test coverage detected