(name: string, sav: Packet, client: ClientSocket | null)
| 27 | return crc === Packet.getcrc(sav.data, 0, sav.data.length - 4); |
| 28 | } |
| 29 | |
| 30 | static load(name: string, sav: Packet, client: ClientSocket | null) { |
| 31 | const hash64 = toBase37(name); // username or email. |
| 32 | const name37 = toBase37(name); // always username. |
| 33 | const safeName = fromBase37(name37); // always safe username. |
| 34 | // Exchange participants use the atomic ledger checkpoint, including after a crash. |
| 35 | const checkpoint = playerSaveStore()?.saved(safeName); |
| 36 | if (checkpoint) sav = new Packet(checkpoint); |
| 37 | |
| 38 | const player = client ? new NetworkPlayer(safeName, name37, hash64, client) : new Player(safeName, name37, hash64); |
| 39 | |
| 40 | player.lastConnected = World.currentTick; |
| 41 | player.lastResponse = World.currentTick; |
| 42 | |
| 43 | if (sav.data.length < 2) { |
| 44 | for (let i = 0; i < 21; i++) { |
| 45 | player.stats[i] = 0; |
| 46 | player.baseLevels[i] = 1; |
| 47 | player.levels[i] = 1; |
| 48 | } |
| 49 | |
| 50 | // hitpoints starts at level 10 |
| 51 | player.stats[PlayerStat.HITPOINTS] = getExpByLevel(10); |
| 52 | player.baseLevels[PlayerStat.HITPOINTS] = 10; |
| 53 | player.levels[PlayerStat.HITPOINTS] = 10; |
| 54 | return player; |
| 55 | } |
| 56 | |
| 57 | if (sav.g2() !== PlayerLoading.SAV_MAGIC) { |
| 58 | throw new Error('Invalid save file'); |
| 59 | } |
| 60 | |
| 61 | const version = sav.g2(); |
| 62 | if (version > PlayerLoading.SAV_VERSION) { |
| 63 | throw new Error('Unsupported save version'); |
| 64 | } |
| 65 | |
| 66 | sav.pos = sav.data.length - 4; |
| 67 | const crc = sav.g4s(); |
| 68 | if (crc != Packet.getcrc(sav.data, 0, sav.data.length - 4)) { |
| 69 | throw new Error('Incorrect save checksum'); |
| 70 | } |
| 71 | |
| 72 | sav.pos = 4; |
| 73 | player.x = sav.g2(); |
| 74 | player.z = sav.g2(); |
| 75 | player.level = sav.g1(); |
| 76 | for (let i = 0; i < 7; i++) { |
| 77 | player.body[i] = sav.g1(); |
| 78 | if (player.body[i] === 255) { |
| 79 | player.body[i] = -1; |
| 80 | } |
| 81 | } |
| 82 | for (let i = 0; i < 5; i++) { |
| 83 | player.colors[i] = sav.g1(); |
| 84 | } |
| 85 | player.gender = sav.g1(); |
| 86 | player.runenergy = sav.g2(); |
no test coverage detected