---------------------------------------------------------------------------
| 17 | } |
| 18 | //--------------------------------------------------------------------------- |
| 19 | bool TSoundQueueItem::Add(String _File) |
| 20 | { |
| 21 | for(int i=0; i<MAX_SOUND_FILE_COUNT; i++) |
| 22 | { |
| 23 | if( File[i].Length() == 0 ) |
| 24 | { |
| 25 | File[i] = _File; |
| 26 | return true; |
| 27 | } |
| 28 | } |
| 29 | return false; |
| 30 | } |
| 31 | //--------------------------------------------------------------------------- |
| 32 | bool TSoundQueueItem::HaveSound(void) |
| 33 | { |