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Function emitSplashes

Chapter9_FluidInteractionUsingKinect/fluidWall.cpp:514–549  ·  view source on GitHub ↗

* Creates emitter objects based on optical flow velocity. * If vertical velocity is negative at boundaries, an emitter * is created. An emission threshold prevents negative velocities * due to noise from creating emitters. In the call tree, we * assume this function is called after computeOpticalFlow. * * @param flsolver Fluid Solver to emit splashes into * @param flow Reference

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Callers 1

drawFunctionFunction · 0.70

Calls 3

isBoundAtMethod · 0.80
createEmitterAtFunction · 0.70
renderEmittersFunction · 0.70

Tested by

no test coverage detected