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Method validate_run_time

manim/scene/scene.py:1100–1126  ·  view source on GitHub ↗
(
        cls,
        run_time: float,
        method: Callable[[Any], Any],
        parameter_name: str = "run_time",
    )

Source from the content-addressed store, hash-verified

1098
1099 @classmethod
1100 def validate_run_time(
1101 cls,
1102 run_time: float,
1103 method: Callable[[Any], Any],
1104 parameter_name: str = "run_time",
1105 ) -> float:
1106 method_name = f"{cls.__name__}.{method.__name__}()"
1107 if run_time <= 0:
1108 raise ValueError(
1109 f"{method_name} has a {parameter_name} of "
1110 f"{run_time:g} <= 0 seconds which Manim cannot render. "
1111 f"The {parameter_name} must be a positive number."
1112 )
1113
1114 # config.frame_rate holds the number of frames per second
1115 fps = config.frame_rate
1116 seconds_per_frame = 1 / fps
1117 if run_time < seconds_per_frame:
1118 logger.warning(
1119 f"The original {parameter_name} of {method_name}, "
1120 f"{run_time:g} seconds, is too short for the current frame "
1121 f"rate of {fps:g} FPS. Rendering with the shortest possible "
1122 f"{parameter_name} of {seconds_per_frame:g} seconds instead."
1123 )
1124 run_time = seconds_per_frame
1125
1126 return run_time
1127
1128 def get_run_time(self, animations: list[Animation]) -> float:
1129 """

Callers 4

get_run_timeMethod · 0.95
waitMethod · 0.95
pauseMethod · 0.95
wait_untilMethod · 0.95

Calls

no outgoing calls

Tested by

no test coverage detected