(&self, scale: Scale<f64>)
| 90 | } |
| 91 | |
| 92 | fn location(&self, scale: Scale<f64>) -> smithay::utils::Point<i32, Physical> { |
| 93 | match self { |
| 94 | CustomRenderElements::Texture(elem) => elem.location(scale), |
| 95 | CustomRenderElements::Surface(elem) => elem.location(scale), |
| 96 | CustomRenderElements::Shader(elem) => elem.location(scale), |
| 97 | CustomRenderElements::Window(elem) => elem.location(scale), |
| 98 | } |
| 99 | } |
| 100 | |
| 101 | fn transform(&self) -> smithay::utils::Transform { |
| 102 | match self { |