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Method client_to_screen

source/MaaWin32ControlUnit/Input/MessageInput.cpp:150–157  ·  view source on GitHub ↗

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148}
149
150POINT MessageInput::client_to_screen(int x, int y)
151{
152 POINT point = { x, y };
153 if (hwnd_) {
154 ClientToScreen(hwnd_, &point);
155 }
156 return point;
157}
158
159void MessageInput::save_cursor_pos()
160{

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected