| 52 | } |
| 53 | |
| 54 | void UInputController::close() |
| 55 | { |
| 56 | std::unique_lock<std::mutex> lock(mutex_); |
| 57 | |
| 58 | if (!connected_) { |
| 59 | return; |
| 60 | } |
| 61 | |
| 62 | destroy_device(); |
| 63 | connected_ = false; |
| 64 | pointer_down_ = false; |
| 65 | LogInfo << "UInput device closed"; |
| 66 | } |
| 67 | |
| 68 | bool UInputController::connected() const |
| 69 | { |
no outgoing calls