| 294 | } |
| 295 | |
| 296 | void BasicEffect::SetTextureDiffuse(ID3D11ShaderResourceView* textureDiffuse) |
| 297 | { |
| 298 | pImpl->m_pTextureDiffuse = textureDiffuse; |
| 299 | } |
| 300 | |
| 301 | void BasicEffect::SetTextureDisplacement(ID3D11ShaderResourceView* textureDisplacement) |
| 302 | { |
no outgoing calls
no test coverage detected