| 81 | } |
| 82 | |
| 83 | void QmitkSynchronizedNodeSelectionWidget::SetBaseRenderer(mitk::BaseRenderer* baseRenderer) |
| 84 | { |
| 85 | if (m_BaseRenderer == baseRenderer) |
| 86 | { |
| 87 | // no need to do something |
| 88 | return; |
| 89 | } |
| 90 | |
| 91 | if (nullptr == baseRenderer) |
| 92 | { |
| 93 | return; |
| 94 | } |
| 95 | |
| 96 | auto oldBaseRenderer = m_BaseRenderer.Lock(); |
| 97 | m_BaseRenderer = baseRenderer; |
| 98 | m_StorageModel->SetCurrentRenderer(baseRenderer); |
| 99 | |
| 100 | auto dataStorage = m_DataStorage.Lock(); |
| 101 | if (dataStorage.IsNull()) |
| 102 | { |
| 103 | return; |
| 104 | } |
| 105 | |
| 106 | // We know that renderer-specific properties exist for all nodes. |
| 107 | // These properties need to be removed from the nodes and |
| 108 | // we need to transfer their values to new renderer-specific properties. |
| 109 | auto allNodes = dataStorage->GetAll(); |
| 110 | for (auto& node : *allNodes) |
| 111 | { |
| 112 | // Set the relevant renderer-specific properties for the node using the new base renderer. |
| 113 | // By transferring the values from the old property list, |
| 114 | // the same property-state is kept when switching to another base renderer. |
| 115 | mitk::RenderWindowLayerUtilities::TransferRenderWindowProperties(node, baseRenderer, oldBaseRenderer); |
| 116 | // Delete the relevant renderer-specific properties for the node using the old base renderer. |
| 117 | mitk::RenderWindowLayerUtilities::DeleteRenderWindowProperties(node, oldBaseRenderer); |
| 118 | } |
| 119 | |
| 120 | this->Initialize(); |
| 121 | } |
| 122 | |
| 123 | QmitkRenderWindowDataNodeTableModel* QmitkSynchronizedNodeSelectionWidget::GetStorageModel() const |
| 124 | { |
no test coverage detected