| 257 | } |
| 258 | |
| 259 | void mitk::PointSetDataInteractor::MovePoint(StateMachineAction *stateMachineAction, InteractionEvent *interactionEvent) |
| 260 | { |
| 261 | if (!m_IsMovementEnabled) |
| 262 | return; |
| 263 | |
| 264 | unsigned int timeStep = interactionEvent->GetSender()->GetTimeStep(GetDataNode()->GetData()); |
| 265 | ScalarType timeInMs = interactionEvent->GetSender()->GetTime(); |
| 266 | auto *positionEvent = dynamic_cast<InteractionPositionEvent *>(interactionEvent); |
| 267 | if (positionEvent != nullptr) |
| 268 | { |
| 269 | IsClosedContour(stateMachineAction, interactionEvent); |
| 270 | |
| 271 | // search the elements in the list that are selected then calculate the |
| 272 | // vector, because only with the vector we can move several elements in |
| 273 | // the same direction |
| 274 | // newPoint - lastPoint = vector |
| 275 | // then move all selected and set the lastPoint = newPoint. |
| 276 | // then add all vectors to a summeryVector (to be able to calculate the |
| 277 | // startpoint for undoOperation) |
| 278 | auto newPoint = positionEvent->GetPositionInWorld(); |
| 279 | mitk::Vector3D dirVector = newPoint - m_LastPoint; |
| 280 | |
| 281 | // sum up all Movement for Undo in FinishMovement |
| 282 | m_SumVec = m_SumVec + dirVector; |
| 283 | |
| 284 | mitk::PointSet::PointsIterator it, end; |
| 285 | it = m_PointSet->Begin(timeStep); |
| 286 | end = m_PointSet->End(timeStep); |
| 287 | while (it != end) |
| 288 | { |
| 289 | int position = it->Index(); |
| 290 | if (m_PointSet->GetSelectInfo(position, timeStep)) // if selected |
| 291 | { |
| 292 | auto pt = m_PointSet->GetPoint(position, timeStep); |
| 293 | auto resultPoint = pt + dirVector; |
| 294 | |
| 295 | if (m_Bounds.IsNotNull()) |
| 296 | resultPoint = m_Bounds->ClampPoint(resultPoint); |
| 297 | |
| 298 | auto *doOp = new mitk::PointOperation(OpMOVE, timeInMs, resultPoint, position); |
| 299 | // execute the Operation |
| 300 | // here no undo is stored, because the movement-steps aren't interesting. |
| 301 | // only the start and the end is interisting to store for undo. |
| 302 | m_PointSet->ExecuteOperation(doOp); |
| 303 | delete doOp; |
| 304 | } |
| 305 | ++it; |
| 306 | } |
| 307 | m_LastPoint = newPoint; // for calculation of the direction vector |
| 308 | // Update the display |
| 309 | RenderingManager::GetInstance()->RequestUpdateAll(); |
| 310 | IsClosedContour(stateMachineAction, interactionEvent); |
| 311 | } |
| 312 | } |
| 313 | |
| 314 | void mitk::PointSetDataInteractor::UnSelectPointAtPosition(StateMachineAction *, InteractionEvent *interactionEvent) |
| 315 | { |
nothing calls this directly
no test coverage detected