| 385 | } |
| 386 | |
| 387 | bool mitk::BaseGeometry::IsInside(const mitk::Point3D &p) const |
| 388 | { |
| 389 | mitk::Point3D index; |
| 390 | WorldToIndex(p, index); |
| 391 | return IsIndexInside(index); |
| 392 | } |
| 393 | |
| 394 | bool mitk::BaseGeometry::IsIndexInside(const mitk::Point3D &index) const |
| 395 | { |