* Connects a VTK renderer with a vtk renderwindow. The renderer will be rendered in the background. * With forceAbsoluteBackground set true a renderer can be placed at the absolute background of the scene. * Multiple calls with forceAbsoluteBackground set true will set the latest registered renderer as background. */
| 76 | * Multiple calls with forceAbsoluteBackground set true will set the latest registered renderer as background. |
| 77 | */ |
| 78 | void mitk::VtkLayerController::InsertBackgroundRenderer(vtkSmartPointer<vtkRenderer> renderer, |
| 79 | bool forceAbsoluteBackground) |
| 80 | { |
| 81 | if (renderer == nullptr) |
| 82 | return; |
| 83 | |
| 84 | // Remove renderer if it already exists |
| 85 | RemoveRenderer(renderer); |
| 86 | |
| 87 | if (forceAbsoluteBackground) |
| 88 | { |
| 89 | auto it = m_BackgroundRenderers.begin(); |
| 90 | m_BackgroundRenderers.insert(it, renderer); |
| 91 | } |
| 92 | else |
| 93 | m_BackgroundRenderers.push_back(renderer); |
| 94 | UpdateLayers(); |
| 95 | } |
| 96 | /** |
| 97 | * Connects a VTK renderer with a vtk renderwindow. The renderer will be rendered in the foreground. |
| 98 | * With forceAbsoluteBackground set true a renderer can be placed at the absolute foreground of the scene. |