| 68 | } |
| 69 | |
| 70 | bool isNodeActive(const SceneGraphNode& node, |
| 71 | const std::map<NodeId, size_t>& node_to_component, |
| 72 | const std::set<NodeId>& invalid) { |
| 73 | return !node_to_component.count(node.id) && !invalid.count(node.id); |
| 74 | } |
| 75 | |
| 76 | void declare_config(OverlapIntersection::Config& config) { |
| 77 | using namespace config; |