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github.com/MBU-Team/OpenMBU
/ getCurrZone
Method
getCurrZone
engine/source/sim/sceneObject.h:890–903 ·
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Source
from the content-addressed store, hash-verified
source not stored for this graph (policy: none)
Callers
15
setupZoneVis
Method · 0.80
renderLights
Method · 0.80
renderObject
Method · 0.80
openPortal
Method · 0.80
closePortal
Method · 0.80
sgGetCompositeShadowLightDirection
Method · 0.80
addInterior
Method · 0.80
sgCalculateLighting
Method · 0.80
sgRegisterGlobalLight
Method · 0.80
sgSetupLights
Method · 0.80
sgGetFilteredLightColor
Method · 0.80
sgSetupZoneLighting
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected