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github.com/MBU-Team/OpenMBU
/ buildFogTexture
Method
buildFogTexture
engine/source/sceneGraph/sceneGraph.cpp:224–346 ·
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Source
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Callers
2
snapshot_softblend
Method · 0.80
renderWorld
Method · 0.80
Calls
15
fixedToFloat
Function · 0.85
setBoolVariable
Function · 0.85
getBoolVariable
Function · 0.85
fogTextureShot
Function · 0.85
getWritableBits
Method · 0.80
refresh
Method · 0.80
getCameraPosition
Method · 0.80
getHaze
Method · 0.80
getAddress
Method · 0.80
getFog
Method · 0.80
getARGBPack
Method · 0.80
GFXTexHandle
Class · 0.50
Tested by
no test coverage detected