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hub / github.com/MBU-Team/OpenMBU / attachTexture

Method attachTexture

engine/source/gfx/D3D9/pc/gfxPCD3D9Target.cpp:247–299  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

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Callers 10

updateReflectionMethod · 0.80
sgPrepSystemMethod · 0.80
sgRenderChainMethod · 0.80
sgRenderShadowBufferMethod · 0.80
blurMethod · 0.80
copyToScreenMethod · 0.80
setAsRenderTargetMethod · 0.80
setAsRenderTargetMethod · 0.80
issueMethod · 0.80
updateDynamicMethod · 0.80

Calls 6

D3D9AssertFunction · 0.85
destroyD3DResourceMethod · 0.80
isRenderTargetZBufferMethod · 0.80
get2DTexMethod · 0.80
AddRefMethod · 0.45
getSurfaceMethod · 0.45

Tested by

no test coverage detected