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hub / github.com/MBU-Team/OpenMBU / doParanoidStateCheck

Method doParanoidStateCheck

engine/source/gfx/D3D9/gfxD3D9Device.cpp:946–979  ·  view source on GitHub ↗

------------------------------------------------------------------------------ Check for texture mis-match between GFX internal state and what is on the card This function is expensive because of the readbacks from DX, and additionally won't work unless it's a non-pure device. This function can crash or give false positives when the game is shutting down or returning to the main menu as some of t

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Callers

nothing calls this directly

Calls 3

getTexMethod · 0.80
isNullMethod · 0.45
getPointerMethod · 0.45

Tested by

no test coverage detected