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hub / github.com/MBU-Team/OpenMBU / allocRenderToTextureTarget

Method allocRenderToTextureTarget

engine/source/gfx/D3D9/gfxD3D9Device.cpp:981–985  ·  view source on GitHub ↗

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Callers 8

updateReflectionMethod · 0.45
sgPrepSystemMethod · 0.45
sgRenderChainMethod · 0.45
sgRenderShadowBufferMethod · 0.45
initMethod · 0.45
initMethod · 0.45
_initMethod · 0.45
initDynamicMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected