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github.com/MBU-Team/OpenMBU
/ allocRenderToTextureTarget
Method
allocRenderToTextureTarget
engine/source/gfx/D3D9/gfxD3D9Device.cpp:981–985 ·
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Source
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Callers
8
updateReflection
Method · 0.45
sgPrepSystem
Method · 0.45
sgRenderChain
Method · 0.45
sgRenderShadowBuffer
Method · 0.45
init
Method · 0.45
init
Method · 0.45
_init
Method · 0.45
initDynamic
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected