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github.com/MBU-Team/OpenMBU
/ render
Method
render
engine/source/game/shadow.cpp:451–512 ·
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Source
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Callers
5
prepBatchRender
Method · 0.45
prepBatchRender
Method · 0.45
renderObject
Method · 0.45
GameRenderWorld
Function · 0.45
prepBatchRender
Method · 0.45
Calls
15
color4f
Function · 0.85
texCoord2f
Function · 0.85
vertex3f
Function · 0.85
pushWorldMatrix
Method · 0.80
setWorldMatrix
Method · 0.80
setAlphaBlendEnable
Method · 0.80
setSrcBlend
Method · 0.80
setDestBlend
Method · 0.80
setZWriteEnable
Method · 0.80
setTextureStageColorOp
Method · 0.80
setupGenericShaders
Method · 0.80
popWorldMatrix
Method · 0.80
Tested by
no test coverage detected