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hub / github.com/MBU-Team/OpenMBU / detectLag

Method detectLag

engine/source/game/gameConnection.cpp:1324–1341  ·  view source on GitHub ↗

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Callers 1

clientProcessFunction · 0.80

Calls 2

getCurrentTimeFunction · 0.85
executefFunction · 0.85

Tested by

no test coverage detected