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hub / github.com/MBU-Team/OpenMBU / GetPrefDir

Function GetPrefDir

engine/source/platformX86UNIX/x86UNIXFileio.cpp:128–148  ·  view source on GitHub ↗

get the "pref dir", which is where game output files are stored. the pref dir is ~/PREF_DIR_ROOT/PREF_DIR_GAME_NAME

Source from the content-addressed store, hash-verified

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Callers 6

ModifyFileFunction · 0.85
openMethod · 0.85
getFileTimesMethod · 0.85
createPathMethod · 0.85
dumpPathMethod · 0.85
getUserDataDirectoryMethod · 0.85

Calls 2

getUseRedirectMethod · 0.80
dSprintfFunction · 0.70

Tested by

no test coverage detected