| 335 | } |
| 336 | |
| 337 | void CameraImpl::TranslateBackward(const float t) const { |
| 338 | scene.scene->camera->TranslateBackward(t); |
| 339 | scene.scene->editActions.AddAction(slg::CAMERA_EDIT); |
| 340 | } |
| 341 | |
| 342 | void CameraImpl::Rotate(const float angle, const float x, const float y, const float z) const { |
| 343 | scene.scene->camera->Rotate(angle, Vector(x, y, z)); |
no test coverage detected