| 345 | } |
| 346 | |
| 347 | void CameraImpl::RotateLeft(const float angle) const { |
| 348 | scene.scene->camera->RotateLeft(angle); |
| 349 | scene.scene->editActions.AddAction(slg::CAMERA_EDIT); |
| 350 | } |
| 351 | |
| 352 | void CameraImpl::RotateRight(const float angle) const { |
| 353 | scene.scene->camera->RotateRight(angle); |
no test coverage detected