| 31 | //------------------------------------------------------------------------------ |
| 32 | |
| 33 | void ObjectEditorWindow::Open() { |
| 34 | if (!opened) { |
| 35 | objectGUIProps.Clear(); |
| 36 | objectEditorProps.Clear(); |
| 37 | |
| 38 | ObjectWindow::Open(); |
| 39 | } |
| 40 | } |
| 41 | |
| 42 | void ObjectEditorWindow::Close() { |
| 43 | if (opened) { |