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hub / github.com/LukasBanana/LLGL / CreateResourceHeaps

Method CreateResourceHeaps

examples/Cpp/Animation/Example.cpp:169–173  ·  view source on GitHub ↗

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167 }
168
169 void CreateResourceHeaps()
170 {
171 // Create resource heap for scene rendering
172 resourceHeap = renderer->CreateResourceHeap(pipelineLayout, { constantBuffer, colorMap, linearSampler });
173 }
174
175 Gs::Vector3f GetGridPos(std::size_t frame) const
176 {

Callers

nothing calls this directly

Calls 1

CreateResourceHeapMethod · 0.65

Tested by

no test coverage detected