| 396 | } |
| 397 | |
| 398 | void UpdateSettingsForScreen(Settings& settings) |
| 399 | { |
| 400 | #if ENABLE_CUSTOM_MULTISAMPLING |
| 401 | |
| 402 | // Enable multi-sample texture in fragment shader |
| 403 | settings.useTexture2DMS = 1; |
| 404 | |
| 405 | #endif // ENABLE_CUSTOM_MULTISAMPLING |
| 406 | |
| 407 | UpdateModelTransform(settings, projection, rotation.x); |
| 408 | } |
| 409 | |
| 410 | void UpdateScene() |
| 411 | { |
no test coverage detected