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Functions12,403 in github.com/LukasBanana/LLGL

↓ 29 callersMethodGetRendererID
()
wrapper/Go/RenderSystem.go:19
↓ 29 callersMethodGetRenderingCaps
()
wrapper/Go/RenderSystem.go:22
↓ 29 callersFunctionMap
sources/Renderer/Direct3D11/D3D11Types.cpp:23
↓ 29 callersMethodclear
sources/Core/UTF8String.cpp:269
↓ 28 callersMethodAddVertex
tests/Testbed/TestbedContext.cpp:1908
↓ 28 callersMethodGetColorFormat
()
wrapper/Go/SwapChain.go:19
↓ 28 callersMethodGetNative
Returns the native ID3D12CommandQueue object.
sources/Renderer/Direct3D12/Command/D3D12CommandQueue.h:57
↓ 28 callersMethodGetNativeHandle
(nativeHandle *any, nativeHandleSize uint)
wrapper/Go/Surface.go:17
↓ 28 callersMethodSetDebugName
(name string)
wrapper/Go/RenderSystemChild.go:18
↓ 27 callersMethodCreateCommandBuffer
(commandBufferDesc CommandBufferDescriptor)
wrapper/Go/RenderSystem.go:29
↓ 27 callersMethodspaces
(self, index, s)
scripts/WrapperGen/llgl_translator.py:57
↓ 26 callersFunctionCopyTypedVariant
sources/Core/ImageFlags.cpp:385
↓ 26 callersFunctionMipExtent
Returns the 1D extent for the specified MIP-map
sources/Renderer/TextureFlags.cpp:121
↓ 26 callersMethodSetTitle
sources/Platform/UWP/UWPWindow.cpp:96
↓ 26 callersMethodSetUniforms
(first uint32, data unsafe.Pointer, dataSize uint16)
wrapper/Go/CommandBuffer.go:49
↓ 26 callersFunctionend
include/LLGL/Container/SmallVector.h:543
↓ 25 callersFunctionGetResourceLabel
sources/Renderer/DebugLayer/DbgCommandBuffer.cpp:97
↓ 25 callersMethodReadTexture
(texture Texture, textureRegion TextureRegion, dstImageView MutableImageView)
wrapper/Go/RenderSystem.go:46
↓ 25 callersMethodaccept
(self, count = 1)
scripts/WrapperGen/llgl_parser.py:166
↓ 25 callersMethodacceptOrFail
(self, search)
scripts/WrapperGen/llgl_parser.py:203
↓ 24 callersMethodDispatch
(numWorkGroupsX uint32, numWorkGroupsY uint32, numWorkGroupsZ uint32)
wrapper/Go/CommandBuffer.go:68
↓ 24 callersMethodFillBuffer
(dstBuffer Buffer, dstOffset uint64, value uint32, fillSize uint64)
wrapper/Go/CommandBuffer.go:25
↓ 24 callersFunctionHasProgramArgument
Returns true of the specified list of program arguments contains the search string
tests/Testbed/TestbedContext.cpp:26
↓ 24 callersMethodPresent
()
wrapper/Go/SwapChain.go:16
↓ 24 callersFunctionSTBI__CASE
external/stb/stb_image.h:4738
↓ 23 callersMethodGetBufferSize
Returns the size (in bytes) of the hardware buffer.
sources/Renderer/Direct3D12/Buffer/D3D12Buffer.h:105
↓ 23 callersMethodGetNative
Returns the native ID3D12Device object.
sources/Renderer/Direct3D12/D3D12Device.h:50
↓ 23 callersMethodTransitionResource
sources/Renderer/Direct3D12/RenderState/D3D12QueryHeap.cpp:216
↓ 23 callersFunctioncreateExportWrapper
(name)
docu/WebPage/Example_HelloGame/Example_HelloGame.js:1
↓ 23 callersFunctioncreateExportWrapper
(name)
docu/WebPage/Example_Fonts/Example_Fonts.js:1
↓ 23 callersFunctioncreateExportWrapper
(name)
docu/WebPage/Example_RenderTarget/Example_RenderTarget.js:1
↓ 23 callersFunctioncreateExportWrapper
(name)
docu/WebPage/Example_PostProcessing/Example_PostProcessing.js:1
↓ 23 callersFunctioncreateExportWrapper
(name)
docu/WebPage/Example_StencilBuffer/Example_StencilBuffer.js:1
↓ 23 callersFunctioncreateExportWrapper
(name)
docu/WebPage/Example_ShadowMapping/Example_ShadowMapping.js:1
↓ 23 callersFunctioncreateExportWrapper
(name)
docu/WebPage/Example_Animation/Example_Animation.js:1
↓ 23 callersFunctioncreateExportWrapper
(name)
docu/WebPage/Example_Texturing/Example_Texturing.js:1
↓ 23 callersFunctionfor_range
tests/Testbed/Testset.cpp:99
↓ 23 callersFunctionfor_subrange
sources/Renderer/Direct3D11/RenderState/D3D11ConstantsCache.cpp:155
↓ 23 callersFunctionwebglGetUniformLocation
docu/WebPage/Example_HelloGame/Example_HelloGame.js:1
↓ 23 callersFunctionwebglGetUniformLocation
docu/WebPage/Example_Fonts/Example_Fonts.js:1
↓ 23 callersFunctionwebglGetUniformLocation
docu/WebPage/Example_RenderTarget/Example_RenderTarget.js:1
↓ 23 callersFunctionwebglGetUniformLocation
docu/WebPage/Example_PostProcessing/Example_PostProcessing.js:1
↓ 23 callersFunctionwebglGetUniformLocation
docu/WebPage/Example_StencilBuffer/Example_StencilBuffer.js:1
↓ 23 callersFunctionwebglGetUniformLocation
docu/WebPage/Example_ShadowMapping/Example_ShadowMapping.js:1
↓ 23 callersFunctionwebglGetUniformLocation
docu/WebPage/Example_Animation/Example_Animation.js:1
↓ 23 callersFunctionwebglGetUniformLocation
docu/WebPage/Example_Texturing/Example_Texturing.js:1
↓ 22 callersMethodCreateSwapChain
(swapChainDesc SwapChainDescriptor)
wrapper/Go/RenderSystem.go:25
↓ 22 callersMethodReadBuffer
(buffer Buffer, offset uint64, data unsafe.Pointer, dataSize uint64)
wrapper/Go/RenderSystem.go:35
↓ 22 callersFunctionfind
\return Position of the first character that equals the input character starting from position \c pos. Otherwise, StringView::npos is returned.
include/LLGL/Container/StringView.h:272
↓ 21 callersMethodEvaluate
tests/Testbed/TestbedContext.cpp:2072
↓ 21 callersMethodGenerateMips
(texture Texture)
wrapper/Go/CommandBuffer.go:29
↓ 21 callersMethodGetID
Returns the hardware sampler ID.
sources/Renderer/OpenGL/Texture/GLSampler.h:41
↓ 21 callersFunctionIsCompressedFormat
sources/Renderer/Format.cpp:273
↓ 21 callersFunctionIsDepthOrStencilFormat
sources/Renderer/Format.cpp:287
↓ 21 callersFunctionMap
sources/Renderer/Direct3D12/D3D12Types.cpp:20
↓ 20 callersFunctionD3D11SetObjectName
sources/Renderer/Direct3D11/D3D11ObjectUtils.cpp:18
↓ 20 callersFunctionIsAttachmentEnabled
sources/Renderer/RenderTargetUtils.cpp:21
↓ 20 callersFunctionLoadObjModel
examples/Cpp/ExampleBase/GeometryUtils.cpp:22
↓ 20 callersFunctionabort
(what)
docu/WebPage/Example_Fonts/Example_Fonts.js:1
↓ 20 callersFunctionstbi__get32be
external/stb/stb_image.h:1702
↓ 20 callersFunctionstbi__malloc
external/stb/stb_image.h:983
↓ 19 callersMethodBindBuffer
sources/Renderer/OpenGL/RenderState/GLStateManager.cpp:885
↓ 19 callersFunctionGetAlignedSize
sources/Core/CoreUtils.h:224
↓ 19 callersFunctionGetAttachmentFormat
sources/Renderer/RenderTargetUtils.cpp:26
↓ 19 callersFunctionGetFormat
Returns the format for each pixel. By default ImageFormat::RGBA.
include/LLGL/Utils/Image.h:191
↓ 19 callersMethodGetMouseMotion
sources/Core/Input.cpp:472
↓ 19 callersMethodGetSurface
()
wrapper/Go/SwapChain.go:24
↓ 19 callersFunctionMapFailed
sources/Renderer/Vulkan/VKTypes.cpp:23
↓ 19 callersFunctionabort
(what)
docu/WebPage/Example_HelloGame/Example_HelloGame.js:1
↓ 19 callersFunctionabort
(what)
docu/WebPage/Example_RenderTarget/Example_RenderTarget.js:1
↓ 19 callersFunctionabort
(what)
docu/WebPage/Example_PostProcessing/Example_PostProcessing.js:1
↓ 19 callersFunctionabort
(what)
docu/WebPage/Example_StencilBuffer/Example_StencilBuffer.js:1
↓ 19 callersFunctionabort
(what)
docu/WebPage/Example_ShadowMapping/Example_ShadowMapping.js:1
↓ 19 callersFunctionabort
(what)
docu/WebPage/Example_Animation/Example_Animation.js:1
↓ 19 callersFunctionabort
(what)
docu/WebPage/Example_Texturing/Example_Texturing.js:1
↓ 19 callersMethodmatch
(self, search, equality=True)
scripts/WrapperGen/llgl_parser.py:171
↓ 18 callersMethodCopySubresourceRegion
sources/Renderer/Direct3D11/D3D11SwapChain.cpp:229
↓ 18 callersFunctionCreateBuffers
examples/Cpp/RenderTarget/Example.cpp:106
↓ 18 callersFunctionD3D12SetObjectName
sources/Renderer/Direct3D12/D3D12ObjectUtils.cpp:18
↓ 18 callersMethodDrawInstanced
(numVertices uint32, firstVertex uint32, numInstances uint32)
wrapper/Go/CommandBuffer.go:59
↓ 18 callersMethodGetCPUDescriptorHandleForHeapStart
sources/Renderer/Direct3D12/RenderState/D3D12ResourceHeap.cpp:226
↓ 18 callersMethodGetCommandList
Returns the command list of this context.
sources/Renderer/Direct3D12/Command/D3D12CommandContext.h:91
↓ 18 callersMethodGetOffset
Returns the aligned offset.
sources/Renderer/Vulkan/Memory/VKDeviceMemoryRegion.h:50
↓ 18 callersMethodGetVkImage
Returns the Vulkan image object.
sources/Renderer/Vulkan/Texture/VKTexture.h:91
↓ 18 callersFunctionIsStencilFormat
sources/Renderer/Format.cpp:309
↓ 18 callersFunctionLerp
Linear interpolation between a and b
examples/C99/Offscreen/Offscreen.c:46
↓ 18 callersFunctionfor_range
tests/Testbed/UnitTests/TestBlendStates.cpp:60
↓ 17 callersMethodBindFramebuffer
sources/Renderer/OpenGL/RenderState/GLStateManager.cpp:1187
↓ 17 callersFunctionCalcTextureExtent
sources/Renderer/TextureUtils.cpp:45
↓ 17 callersMethodDrawIndexedInstanced
(numIndices uint32, numInstances uint32, firstIndex uint32)
wrapper/Go/CommandBuffer.go:61
↓ 17 callersMethodFlushResourceBarriers
sources/Renderer/Direct3D12/Command/D3D12CommandContext.cpp:298
↓ 17 callersFunctionGLGetUInt
sources/Renderer/OpenGL/Profile/GLCore/GLCoreProfileCaps.cpp:28
↓ 17 callersMethodGetID
Returns the the specified query ID.
sources/Renderer/OpenGL/RenderState/GLQueryHeap.h:37
↓ 17 callersMethodGetSize
Returns the size of the entire device memory chunk.
sources/Renderer/Vulkan/Memory/VKDeviceMemory.h:84
↓ 17 callersMethodMatch
sources/Core/Parse.cpp:210
↓ 17 callersFunctionScanToken
sources/Renderer/OpenGL/Shader/GLShaderSourcePatcher.cpp:22
↓ 17 callersFunctionfor_range
Attach all color resolve targets */
sources/Renderer/OpenGL/Texture/GLRenderTarget.cpp:215
↓ 17 callersFunctionfor_range
sources/Renderer/OpenGL/RenderState/GLResourceHeap.cpp:752
↓ 16 callersMethodCreateRenderTarget
(renderTargetDesc RenderTargetDescriptor)
wrapper/Go/RenderSystem.go:59
↓ 16 callersMethodEndQuery
(queryHeap QueryHeap, query uint32)
wrapper/Go/CommandBuffer.go:51
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