Handles all state updates when the player is in a song.
| 570 | /// Handles all state updates when the player is in a song. |
| 571 | /// </summary> |
| 572 | void HandleInSongState(GameLoopState& state) { |
| 573 | state.guitarSpeakPresent = false; |
| 574 | ERMode::AttemptedERInTuner = false; |
| 575 | ERMode::UseERInTuner = false; |
| 576 | |
| 577 | LogSongIDForRiffRepeater(); |
| 578 | EnableRiffRepeaterFeatures(); |
| 579 | HandleInSongVisualMods(state); |
| 580 | HandleMidiAutoTuningInSong(); |
| 581 | HandleSongTimerDisplay(state); |
| 582 | HandleExtendedRangeInSong(state); |
| 583 | } |
| 584 | |
| 585 | /// <summary> |
| 586 | /// Handles automatic profile loading (AKA "Fork in the toaster" mod). |
no test coverage detected