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Functions3,570 in github.com/Lovrom8/RSMods

↓ 2 callersFunctionConnectedEndpointName
This function was submitted by Douglas Casey Tucker and apparently derived largely from PortMidi.
DLL/Lib/Midi/RtMidi.cpp:1255
↓ 2 callersFunctionConvertToUTF8
Convert a null-terminated wide string or ANSI-encoded string to UTF-8.
DLL/Lib/Midi/RtMidi.cpp:2516
↓ 2 callersMethodDeclColumns
DLL/Lib/ImGUI/imgui_widgets.cpp:6658
↓ 2 callersMethodDecryptProfiles
(string path, bool dumpToFile = false, string dumpFile = "profileDump.json")
GUI/Profiles.cs:244
↓ 2 callersMethodDeleteDirectory
from: http://stackoverflow.com/questions/329355/cannot-delete-directory-with-directory-deletepath-true delete directories that still may be open or no
GUI/Util/ZipUtils.cs:348
↓ 2 callersFunctionDispatchCommand
DLL/Keybindings.cpp:227
↓ 2 callersFunctionDragFloat4
DLL/Lib/ImGUI/imgui.h:2847
↓ 2 callersFunctionEndpointName
This function was submitted by Douglas Casey Tucker and apparently derived largely from PortMidi.
DLL/Lib/Midi/RtMidi.cpp:1179
↓ 2 callersMethodEnqueue
DLL/Wwise/Types.hpp:1272
↓ 2 callersMethodExtractSongData
(ProgressBar progressBar = null)
GUI/SongManager.cs:16
↓ 2 callersMethodFindGlyph
DLL/Lib/ImGUI/imgui_draw.cpp:3305
↓ 2 callersFunctionFindMidiInDevices
DLL/Mods/Midi.cpp:106
↓ 2 callersFunctionFixRectCornerFlags
DLL/Lib/ImGUI/imgui_draw.cpp:1318
↓ 2 callersFunctionGenerateColorTexture
DLL/D3D/D3D.cpp:295
↓ 2 callersFunctionGenerateRandomColor
<returns>Random Color</returns>
DLL/D3D/D3D.cpp:65
↓ 2 callersFunctionGenerateSingleColorTexture
DLL/D3D/D3D.cpp:313
↓ 2 callersMethodGetArenaSizeInBytes
DLL/Lib/ImGUI/imgui_internal.h:600
↓ 2 callersFunctionGetChildrenOfObject
DLL/ObjectUtil.cpp:40
↓ 2 callersMethodGetCustomRectByIndex
DLL/Lib/ImGUI/imgui.h:2689
↓ 2 callersMethodGetDebugName
DLL/Lib/ImGUI/imgui.h:2768
↓ 2 callersMethodGetDisplayName
not fully defined
Installer/FolderPicker.cs:151
↓ 2 callersMethodGetDisplayName
not fully defined
GUI/Util/FolderPicker.cs:151
↓ 2 callersMethodGetIDFromRectangle
This is only used in rare/specific situations to manufacture an ID out of nowhere.
DLL/Lib/ImGUI/imgui.cpp:3031
↓ 2 callersMethodGetParent
not fully defined
GUI/Util/FolderPicker.cs:150
↓ 2 callersFunctionGetResizeBorderRect
DLL/Lib/ImGUI/imgui.cpp:5372
↓ 2 callersMethodGetSaveFolder
(bool overrideSkipPrompt = false)
GUI/Util/GenUtil.cs:274
↓ 2 callersFunctionGetSkipItemForListClipping
FIXME-TABLE: This prevents us from using ImGuiListClipper _inside_ a table cell. The problem we have is that without a Begin/End scheme for rows using
DLL/Lib/ImGUI/imgui.cpp:2238
↓ 2 callersMethodGetSteamProfilesFolderManual
()
GUI/Util/GenUtil.cs:434
↓ 2 callersFunctionGetViewportDrawList
DLL/Lib/ImGUI/imgui.cpp:3500
↓ 2 callersFunctionHandleMessage
<summary> Handle Twitch Toggle Message. </summary> <param name="currMsg"> - Mod to Trigger.</param> <param name="type"> - Should We Enable or Disable.
DLL/Twitch.cpp:11
↓ 2 callersFunctionImAlphaBlendColors
DLL/Lib/ImGUI/imgui.cpp:1830
↓ 2 callersFunctionImBezierCubicCalc
DLL/Lib/ImGUI/imgui_draw.cpp:1224
↓ 2 callersFunctionImBitArrayClearBit
DLL/Lib/ImGUI/imgui_internal.h:515
↓ 2 callersFunctionImBitArraySetBit
DLL/Lib/ImGUI/imgui_internal.h:516
↓ 2 callersFunctionImBitArrayTestBit
DLL/Lib/ImGUI/imgui_internal.h:511
↓ 2 callersFunctionImFileLoadToMemory
Helper: Load file content into memory Memory allocated with IM_ALLOC(), must be freed by user using IM_FREE() == ImGui::MemFree() This can't really be
DLL/Lib/ImGUI/imgui.cpp:1606
↓ 2 callersFunctionImFileWrite
DLL/Lib/ImGUI/imgui.cpp:1600
↓ 2 callersFunctionImFloorSigned
DLL/Lib/ImGUI/imgui_internal.h:434
↓ 2 callersFunctionImFontAtlasBuildRender32bppRectFromString
DLL/Lib/ImGUI/imgui_draw.cpp:2650
↓ 2 callersFunctionImFontAtlasBuildRender8bppRectFromString
DLL/Lib/ImGUI/imgui_draw.cpp:2640
↓ 2 callersFunctionImGetDirQuadrantFromDelta
DLL/Lib/ImGUI/imgui.cpp:8822
↓ 2 callersFunctionImGui_ImplDX9_CreateDeviceObjects
DLL/Lib/ImGUI/imgui_impl_dx9.cpp:351
↓ 2 callersFunctionImGui_ImplDX9_InvalidateDeviceObjects
DLL/Lib/ImGUI/imgui_impl_dx9.cpp:361
↓ 2 callersFunctionImGui_ImplDX9_SetupRenderState
Functions
DLL/Lib/ImGUI/imgui_impl_dx9.cpp:74
↓ 2 callersFunctionImGui_ImplWin32_UpdateMouseCursor
DLL/Lib/ImGUI/imgui_impl_win32.cpp:190
↓ 2 callersFunctionImMul
DLL/Lib/ImGUI/imgui_internal.h:440
↓ 2 callersFunctionImStrbolW
DLL/Lib/ImGUI/imgui.cpp:1398
↓ 2 callersFunctionImStrchrRange
DLL/Lib/ImGUI/imgui.cpp:1377
↓ 2 callersFunctionImStristr
DLL/Lib/ImGUI/imgui.cpp:1405
↓ 2 callersFunctionImTextCharToUtf8
DLL/Lib/ImGUI/imgui.cpp:1772
↓ 2 callersFunctionImTextCharToUtf8_inline
Based on stb_to_utf8() from github.com/nothings/stb/
DLL/Lib/ImGUI/imgui.cpp:1737
↓ 2 callersFunctionImTextCountUtf8BytesFromChar
Not optimal but we very rarely use this function.
DLL/Lib/ImGUI/imgui.cpp:1780
↓ 2 callersFunctionImTextStrToUtf8
DLL/Lib/ImGUI/imgui.cpp:1795
↓ 2 callersFunctionIsInLessonModes
DLL/GameState.cpp:210
↓ 2 callersFunctionIsInScoreMenus
DLL/GameState.cpp:166
↓ 2 callersMethodLength
Returns the numbers of items in the array.
DLL/Wwise/Types.hpp:1003
↓ 2 callersMethodLoadSettings
()
GUI/Twitch/TwitchSettings.cs:141
↓ 2 callersMethodLoadSettingsFromINI
()
GUI/WriteSettings.cs:28
↓ 2 callersFunctionLogTextV
Pass text data straight to log (without being displayed)
DLL/Lib/ImGUI/imgui.cpp:10415
↓ 2 callersMethodMakeAuthRequest
(bool startMinimized = false)
GUI/Twitch/Auth/ImplicitAuth.cs:28
↓ 2 callersFunctionNavScoreItemDistInterval
DLL/Lib/ImGUI/imgui.cpp:8829
↓ 2 callersFunctionNavUpdateWindowingHighlightWindow
DLL/Lib/ImGUI/imgui.cpp:9866
↓ 2 callersMethodOnLostDevice
DLL/D3DOverlay.hpp:123
↓ 2 callersMethodOnResetDevice
DLL/D3DOverlay.hpp:127
↓ 2 callersFunctionPatchTwoRTC
<summary> Patches Two RTC cables error message. </summary>
DLL/QualityOfLife.cpp:8
↓ 2 callersFunctionPlayVoiceOver
<summary> Play VoiceOver (struct) through Wwise::SoundEngine::PostEvent() </summary> <param name="voiceOver"> - VoiceOver struct</param>
DLL/Mods/VoiceOverControl.cpp:9
↓ 2 callersMethodPopTextureID
DLL/Lib/ImGUI/imgui_draw.cpp:616
↓ 2 callersMethodProcessSettings
(string identifierToGrab)
GUI/Rocksmith/ReadSettings.cs:62
↓ 2 callersFunctionQueryAudioObjectIDs
<summary> Get the list of audio object IDs associated to an event. </summary> <param name="in_eventID"> - Event ID</param> <param name="io_ruNumItems"
DLL/Wwise/SoundEngine.cpp:893
↓ 2 callersMethodRegister
<summary> Enables MessageBoxManager functionality </summary> <remarks> MessageBoxManager functionality is enabled on current thread only. Each thread
GUI/Util/MessageBoxManager.cs:130
↓ 2 callersFunctionReleaseTexture
DLL/D3D/D3D.cpp:82
↓ 2 callersMethodRemoveTempFolders
()
GUI/SetAndForgetMods.cs:103
↓ 2 callersFunctionRenderArrowsForVerticalBar
Helper for ColorPicker4()
DLL/Lib/ImGUI/imgui_widgets.cpp:5060
↓ 2 callersMethodRenderChar
Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
DLL/Lib/ImGUI/imgui_draw.cpp:3519
↓ 2 callersFunctionRtMidi
Make the class non-copyable */
DLL/Lib/Midi/RtMidi.h:222
↓ 2 callersMethodRun
DLL/CC/CCEffect.cpp:5
↓ 2 callersMethodSaveChanges
(string IdentifierToChange, ReadSettings.Sections iniSection, string ChangedSettingValue, bool disableOutput =
GUI/ASIO/WriteSettings.cs:87
↓ 2 callersMethodSaveProfile
()
GUI/Profiles.cs:176
↓ 2 callersMethodSeek
(long offset, SeekOrigin origin)
GUI/MemoryStream.cs:123
↓ 2 callersFunctionSeekOnEvent
<summary> Seek inside all playing objects that are referenced in play actions of the specified event. </summary> <param name="in_eventID"> - Unique ID
DLL/Wwise/SoundEngine.cpp:1001
↓ 2 callersFunctionSetActorMixerEffect
<summary> Set an effect shareset at the specified audio node and effect slot index. </summary> <param name="in_audioNodeID"> - Can be a member of the
DLL/Wwise/SoundEngine.cpp:1063
↓ 2 callersMethodSetTexID
Bit ambiguous: used to detect when user didn't built texture but effectively we should check TexID != 0 except that would be backend dependent...
DLL/Lib/ImGUI/imgui.h:2658
↓ 2 callersFunctionSliderFloat3
DLL/Lib/ImGUI/imgui.h:2852
↓ 2 callersFunctionStartServer
<summary> Starts the necessary threads to listen and respond to Crowd Control requests </summary>
DLL/CC/ControlServer.cpp:251
↓ 2 callersFunctionStartServerLoop
<summary> Starts the main server loop If it has been stopped (or hasn't ever been started), it restarts it </summary> <returns>Nothing</returns>
DLL/CC/ControlServer.cpp:243
↓ 2 callersMethodStep
DLL/Lib/ImGUI/imgui.cpp:2356
↓ 2 callersFunctionTableSettingsInit
Clear and initialize empty settings instance
DLL/Lib/ImGUI/imgui_tables.cpp:3140
↓ 2 callersFunctionTableSetupColumnFlags
Adjust flags: default width mode + stretch columns are not allowed when auto extending
DLL/Lib/ImGUI/imgui_tables.cpp:656
↓ 2 callersFunctionTempInputIsActive
DLL/Lib/ImGUI/imgui_internal.h:2715
↓ 2 callersFunctionTerm
<summary> NOT THREAD SAFE! Terminate the Memory Manager. </summary>
DLL/Wwise/MemoryMgr.cpp:199
↓ 2 callersFunctionTitleBarHeight
DLL/Lib/ImGUI/imgui_internal.h:2025
↓ 2 callersFunctionUnpackAccumulativeOffsetsIntoRanges
DLL/Lib/ImGUI/imgui_draw.cpp:2842
↓ 2 callersMethodUnpackCachePsarc
()
GUI/SetAndForgetMods.cs:43
↓ 2 callersMethodUnregister
<summary> Disables MessageBoxManager functionality </summary> <remarks> Disables MessageBoxManager functionality on current thread only. </remarks>
GUI/Util/MessageBoxManager.cs:143
↓ 2 callersMethodVerifySettingsExist
()
GUI/ASIO/ReadSettings.cs:79
↓ 2 callersMethod_PopUnusedDrawCmd
Pop trailing draw command (used before merging or presenting to user) Note that this leaves the ImDrawList in a state unfit for further commands, as m
DLL/Lib/ImGUI/imgui_draw.cpp:465
↓ 2 callersMethod_ResetForNewFrame
Initialize before use in a new frame. We always have a command ready in the buffer.
DLL/Lib/ImGUI/imgui_draw.cpp:402
↓ 2 callersMethodappendfv
Helper: Text buffer for logging/accumulating text
DLL/Lib/ImGUI/imgui.cpp:2204
↓ 2 callersFunctionbegin
DLL/Lib/ImGUI/imgui.h:1724
↓ 2 callersFunctionbegin
DLL/Lib/ImGUI/imgui_internal.h:658
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